This is a page where you can ask anything about 3d/physics/game programming etc. We will try and get back to you as soon as possible. It might take time sometimes, but we will reply. Also the questions and answers will be made public for the benifit of the 3d/physics community.
As of now we are oriented towards Adobe Director 11 and Ageia physics. Note that 3d/physics questions in general will be answered !!
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Can I write my own 3d games ?
Yes you can… :) . Al it takes is some dedication and right resources !! Coderecipe in itself provides lot of tutorials and physics samples to help create a strong foundation in 3d game programming.
Source code for most samples are made public. You will Adobe Director 11 to run these samples. Can be downloaded from http://www.adobe.com/products/director/ .
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Is there any way to show the outline for a rigid body? I want to create a concave shape that wraps around the body completely. Example:
A movable basketball court where a ball can go through the shape.
or
A tube that a cylinder can go through?I tried it and it never makes the hole in the middle when I make it a convex shape. - martin
Convex shapes are like plastic wraps around a given 3d object ( if you can imagine it :) ). This means that in case you want the desired effect like hollow tube and pipes, make use of concave shapes. Also based on the face normals the concave shape proxy’s are created.
So make sure the normals are right. Make use of #flipNormals while creating a rigid body if you don’t see the desired effect.
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