The following are the samples created with Adobe Director 11 and Ageia physics engine…
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Sample showing angular joints and Director 11’s new physics engine :). Angular Joints maintain the rest length between 2 rigid bodies and allow angular movement. Click on the image to view the sample. |
| Sample showing 6dof joint applied to car body and wheel. 6 Degree Of Freedom gives a finer control between 2 rigid bodies , freedom being the amount of angular and linear movement in all the axis of a 3d co-ordinate system.Find how to go about using/creating 6DOF joints in the Tutorials section…
Click on the image to view the sample. |
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A sample showing collision methods available in Director 11/Ageia physics. Gives you a list of all collision methods that are supported in Ageia physics and Adobe Director11 Click on the image to view the sample. |
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A sample showing integration of a 3d model from applications like maya/3ds max and using it in Physics environment of Director 11. The sample shows the result that can be achieved when center of mass of a rigid body is changed.
Click on the image to view the sample. |
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A sample giving an insight on various physics world properties and their application to rigid bodies. The sample is made up of sphere primitive , sphere proxy and texture with alpha channel mapped to it.
Click on the image to view the sample. |
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A sample giving an in depth detail on how to go about creating terrains using heightmaps. The sample makes use of l3DT application to create heightmaps and the createterrain() method from ageia physX/Director 11 to generate terrains.
Click on the image to view the tutorial. |




