Collision detection is a key component in creating a real world replica in the world of games. Writing your own collision detection system can be really painful and involves lot of mathematical calculations. So why waste your time writing something new when you have a lot of physics engines giving you out of the box [...]
ageia physX's tag archives
Collision Detection
Posted by CR Team in Wednesday, April 16th 2008 under: Game Physics, Tutorials, game dev Tags: ageia physics tutorials, ageia physX
Translate
Recent stuff ...
Whats cooking ?
- Physics samples being tried/created on Director. Write to us at: contact[at]coderecipe.com
Search
Categories
-
- Adobe Director (3)
- game dev (11)
- Game Physics (12)
- gaming future (2)
- Tutorials (7)